No other video game developer does things (or more fitting, everything) quite like Blizzard Entertainment does. From developing, in my opinion, the most iconic video games to spectacular live events and tournaments, from highly detailed merchandise to a blockbuster feature film, Blizzard has this unique ability to bring a world of fantasy to life, fantasy that feels real and alive.
Blizzard has been know for bringing characters and items from their fictional worlds to life in various art forms and their latest is an iconic item from World of Warcraft; Ashbringer - a Paladin Artifact weapon. Watch legendary Hollywood blacksmith Tony Swatton of Sword and Stone use the mighty tools of his trade to bring Ashbringer to life.
As an avid gamer, owner of an overly excited imagination and a father of a one year old, I sometimes am left pondering on some rather random things. Here is one such random 'thing'. My mind has often left me wondering when and how I will one day introduce my child (or children) to the wonderful fantasy worlds that I have enjoyed while spending countless hours in games like World of Warcraft and StarCraft. Blizzard Entertainment (developers of video games like Warcraft, StarCraft and Diablo) have always been the quintessential creators of epic stories and incredible worlds in my books. From the fantastic Sci-Fi story and setting of StarCraft to the stunning worlds and stories of WoW, Blizzard have always managed to captivate and inspire my imagination and this is what I want to share with my family.
So, you can imagine just how elated I was when Blizzard announce their collaboration with Scholastic (the world’s largest publisher and distributor of children’s books) to bring to life a new book series for children (ages 8-12) based on the World of Warcraft franchise. Titled 'World of Warcraft: Traveler', this will be the perfect way for me to someday introduce my children to Azeroth and for Blizzard, it is a Brilliant way to introduce and usher in a new audience to WoW.
Kicking of a new series of weekly blog posts titled 'Kickstarter Projects of the Week' (hence the hashtag #KSPOTW), I want to start off with a project that is both 'bizarre and beautiful' as well as an inspiration on a personal level. Pinstripe - An Adventure Through Hell is a 2D adventure video game about an ex-minister named Teddy who must explore Hell in search of his daughter Bo, who has been kidnapped by a strange entity claiming to be God.
This amazingly artistic looking adventure game is the result of the passion and dedication of a one-man development team and all credit goes to Thomas Brush and his development studio Atmos Games. Thomas has single-handedly been working on Pinstripe for more than three years and just by looking at the artwork and campaign video on Kickstarter, you can see that this project is not just another indie video game, but a fine work of art.
With 2000+ videos uploaded and over a billion views, TED is a not just an idea it is a movement. TED stands for Technology, Entertainment and Design and was the brainchild of Richard Saul Wurman, who observed a convergence of these fields in 1984. With the slogan “Ideas worth sharing” TED has become the 'go to' for information and inspiration from the world's leaders in the fields of not only technology, entertainment and design but also for science, culture, medicine and academics among others.
The very core of what TED is, is what can define video games; technology that is designed to entertain. But, video games are far more than just entertainment and today, more than ever before, video games are being accepted into our everyday life and are proving to exceed most gamers wildest imaginations. The following TED Talks by respected individuals in their particular fields of interest highlight just how dynamic and influence video games are and will continue to be beyond the realms of entertainment.
What a bumper year for video games has 2015 been and even more so, for video games being funded via various crowdfunding platforms. For small indie puzzle games to massive open world RPGs, 2015 left no gamer empty handed (or wallet full) when it came to backing video games.
I personally backed more video game projects this year than in any previous year, which included a small music based puzzle game, an huge open world RPG and a few games in between. It was an exciting crowdfunding year and I have picked my top 12 crowdfunded video game projects of 2015.